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NPC Generator

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Advanced [show]


Guy Denholm, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a black suit, tan shirt, and green tie. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the west. Like his mother and his brother before him, after school he went straight into learning to become a Tanner. He now owns his own business.

Motivation: Marry his brother to traveling adventurers; and to be a dyer again

Flaws: Selfish. Bonds: In love, Immigrant, Job, Family. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Guy Denholm, Male Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)13 (+1) 13 (+1)16 (+3)
Skills Arcana +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Freshwater pearl (13 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has styled his red hair well, parting it to the left. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has passion for adventuring and risk; and human compassion

Ideals: Logical, Entrepeneur. Flaws: Racist, Secretive. Bonds: Adventurer. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Randal Trowbridge, Male Human Paladin 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)11 (+0) 12 (+1)17 (+3)
Skills Nature +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10 pp. Blue quartz (9 gp). Eye agate (9 gp). Bloodstone (30 gp). 1 Darkwood Shield. 1 Full Plate.


Social Check DCs


Herleva Marlee, Female Human [Permalink]

Personal [hide]

Description: An older woman who likes to wear ponchos typically of a light black in addition to tight pants, she is not a threatening figure. Her brown hair is greasy and uncared for. Her fierce brown eyes like to dwell on things.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She served in the navy to pay for her family's outstanding loans. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the north; and she is wracked by social anxiety

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Military, Immigrant. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Herleva Marlee, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Katherine Gresham, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. She is portly but not overly obese. She has shaved her head bald. Her brown eyes dart from person to person.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has recently gotten a pet goose that steals things from people.

Motivation: A deep hatred of goblins; and someone believes her a fraud

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Criminal record, Immigrant. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Katherine Gresham, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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