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NPC Generator

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Lvl.
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Advanced [show]


Heward Gentry, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting red shirt and pants. He sports a flattop hair cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism. Flaws: Addict, Forgetful. Bonds: Criminal record, Nature. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Heward Gentry, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 17 (+3)14 (+2)
Skills Medicine +6, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Bertram Barney, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. He has moderate length blonde hair. His face is scarred and worn.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of western immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Immigrant, Slave. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Barney, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 6 (-2)16 (+3) 15 (+2)12 (+1)
Skills History +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin, Terran, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Robert Royal, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Guard does. He has no hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Robert Royal, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Star ruby (1300 gp). Fire opal (1300 gp). Freshwater pearl (4 gp). 1 Minor magic item.


Social Check DCs


Herleva Kimberley, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Guard uniform. She wears a top hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Herleva was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was an apprentice working in her mother's forge. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Joker, Impeccable. Bonds: Job, Poor, Adventurer. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Herleva Kimberley, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 9 (-1)7 (-2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs

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