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NPC Generator

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Advanced [show]


Hubert Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Hubert was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He struck the Apothecary job and began his own company from there.

Motivation: Further expansion of business; and wants to open a new tavern

Bonds: Job, Religious, Adventurer. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Hubert Wordsworth, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)18 (+4) 14 (+2)15 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Terran, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Violet garnet (700 gp). Red-brown spinel (90 gp). Golden yellow topaz (700 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs


Patrick Walcott, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He is bristling with hidden weapons, mostly longbows and spears. His red hair is singed and shortened. His amber eyes are passionate and lively.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Sellsword.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Criminal record, Job. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Patrick Walcott, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Godfrey Dumph, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears yellow cloth garments or leather armor. His chestnut hair is lengthy and is close to two feet long. His eyes are blue and beady.

Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Godfrey studied abroad. He has chosen to use the inheritance that was left to him frivolously. He struck the Stableman job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Godfrey Dumph, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. Coral (130 gp). Rich purple corundum (900 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Beitz, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. His auburn hair is cut jaggedly and amateurishly. His blue eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Kody will drive conversation. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born the only child of a wealthy merchant. Kody was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kody decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his absent mother; and retire the richest man in the south

Ideals: Fighting, Extrovert, Artistic, Entrepeneur. Bonds: Family, Criminal record. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Kody Beitz, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 7 (-2)10 (+0)
Skills Persuasion +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Jasper (40 gp). Malachite (5 gp). Alexandrite (1500 gp). 1 Minor magic item.


Social Check DCs

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