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NPC Generator

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Thomas Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of quarterstaffs on his belt, each one with a emerald on the hilt. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting, Disciplined. Flaws: Racist. Bonds: Attractive, Family. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Thomas Harlan, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)8 (-1) 11 (+0)13 (+1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Nash, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting grey shirt and pants. He has a white handlebar mustache and slicked back white hair. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.

History: The child of a Apothecary, who enjoyed hunting, Norman was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Beggar.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Shy. Bonds: Nature, Job, Adventurer. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Norman Nash, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Robert Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. He wears his chestnut hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Robert lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Robert took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: To reunite with his absent father.

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Job, Family, Nature. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Robert Cholmondeley, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Jane Woods, Female Human [Permalink]

Personal [hide]

Description: She wears baggy black pantaloons and a pastel scarf. She sports chestnut long hair. She is very pretty but has cold, dead eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Crown-heir, who enjoyed hunting, Jane was taken on many hunting expeditions. She moved out south to avoid the crime she committed. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She's repulsed by the PC; and she feels that her past leaves her morally obligated to help

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Mayor

Voice: American accent

Attributes [hide]

Jane Woods, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 17 (+3)9 (-1)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs

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