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NPC Generator

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Advanced [show]


Robert Blakely, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. He wears a colorful flower in his white hair. He has several tiny jet earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Robert has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure.

Ideals: Justice, Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Robert Blakely, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Deception +4, Religion +6
Senses Passive Perception 11
Languages Common, Celestial, Giant, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Godfrey Spalding, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a brown costume with the symbols of the sun god on his torso. His brown hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His tongue was cut out and he uses sign language. He is a very good compulsive liar and kleptomaniac.

History: He was born into a rich family. Cursed with unlife at a very young age, Godfrey has worked very hard to control his curse. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Godfrey Spalding, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Tiger eye turquoise (9 gp). Smoky quartz (70 gp). Black pearl (1400 gp). Fiery yellow corundum (600 gp). 1 Minor magic item.


Social Check DCs


Melissa Ramsey, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She likes to wear ponchos typically of a light black in addition to tight pants. Her golden hair is cut short. Her eyes are likewise amber.

Personality: She is calm most of the time but flees social interaction. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Melissa hails from a village terrorized by dire rats. She was an apprentice working in her mother's forge. She tends to her Spy job now, and dutifully fulfills any obligations she has.

Motivation: She desires power and/or immortality; and several ex partners dislike her way of doing things and want revenge

Flaws: Shy. Bonds: In love, Enemies, Job, Adventurer. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Melissa Ramsey, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)8 (-1) 11 (+0)10 (+0)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Aquamarine (1000 gp). Deep blue spinel (1000 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Gerald Marley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Gerald was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. He struck the Bellfounder job and began his own company from there.

Motivation: An old rival family wants him found; and doesn't want to be a bellfounder and was forced into it by his family

Ideals: Fighting, Athletic, Opinionated, Artistic. Bonds: Family, Job. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Marley, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 15 (+2)15 (+2)
Skills Athletics +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Alexandrite (200 gp). Red-brown spinel (50 gp).


Social Check DCs

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