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NPC Generator

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Advanced [show]


Herleva Fidget, Female Human [Permalink]

Personal [hide]

Description: 4'11" and muscular, this eastern woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a wide-brimmed hat to cover her moderate length chestnut hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She receives visions of the future at random moments

History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was granted divine powers by her dying sister.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Herleva Fidget, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)9 (-1) 16 (+3)10 (+0)
Skills Intimidation +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp.


Social Check DCs


Millicent Gresham, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Sporting a silver mohawk this woman's hair draws a lot of attention. Her fierce amber eyes like to dwell on things.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Millicent grew up listening to her mother's many stories. She was an athlete and attended two major summer competitions. She never won. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Millicent Gresham, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 9 (-1)16 (+3)
Skills Intimidation +6, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Galiena Alston, Female Human [Permalink]

Personal [hide]

Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her golden hair is drawn into a tight pony tail with a cross scrunchie. She tend to wears goggles to shield her eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Weaver arts, while her father instructed her in etiquette, music and courtly manner. Her family was turned out during the war. She and her family wandered north to less war torn lands. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She uses money and sex appeal to get what she needs; and she is currently in port desperately looking for someone to get her out

Flaws: Shy, PTSD. Bonds: Rich, Slave, Adventurer, Attractive. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Galiena Alston, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Perception +6, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20 pp. Freshwater pearl (7 gp).


Social Check DCs


Joan Davenport, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. Her silver hair is singed and shortened. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: Always inclined to offer people food she seems plenty friendly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Joan and her spouse have recently divorced.

Motivation: She is greedy; and to share knowledge with the world

Ideals: Philantrophist, Opinionated, Logical. Flaws: Ugly, Antagonistic. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Joan Davenport, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)6 (-2) 9 (-1)15 (+2)
Skills Religion +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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