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NPC Generator

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Advanced [show]


Eloise Kitchur, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears brown leather gloves, a brown jacket, and tight pants. She is tall, broad shouldered and powerfully built. She has a long golden ponytail with little hanging trinkets. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in a small island village. She moved out east to avoid the crime she committed. She has been a successful dealer in antiques buying low and selling high.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Nature, Criminal record. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Eloise Kitchur, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 7
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 12 (+1)6 (-2) 13 (+1)16 (+3)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Obsidian (13 gp).


Social Check DCs


Tim Stanton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a green wide-brimmed hat and green clothes. His left hand appears badly burned and disfigured. His auburn hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Shy. Bonds: Adventurer, Religious. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Stanton, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 19 (+4)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 40000 cp. Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of greataxes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She has shaved her head bald. She wears crescent spectacles with a black brim.

Personality: She has always had a great fascination with Human culture. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Butcher work with an outfit from a few towns over. Butcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Butcher job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and balancing her hectic life and new butcher responsibilities is difficult

Ideals: Entrepeneur, Fighting. Flaws: Racist. Bonds: Religious, Job. Occupation: Butcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alice Birkenhead, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)7 (-2) 16 (+3)15 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Eleanor Yeardley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a worn and beaten armor and is in decent physical shape. She has shaved her head bald. She has a dull look in her gray eyes.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Flattery will make her almost putty in your hands.

History: Born to a pair of adventurers, Eleanor grew up listening to her father's many stories. In her 18th year, her parents were killed by a dire rats raid, leaving Eleanor alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Eleanor was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and she loathes her own lifestyle

Flaws: Selfish, Depressed. Bonds: Attractive, Adventurer, Enemies. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Eleanor Yeardley, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 16 (+3)13 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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