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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Eloise Fawcett, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman tends to wear a large yellow jacket. Her auburn hair is unkempt and raggedy. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great joy in being the best Carter in town.

History: Her mother raised her in a mountain cabin. When Eloise reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She ran away from her former home and has been making her living as a Carter for the past few years.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Nature, Military. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Eloise Fawcett, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)10 (+0) 16 (+3)7 (-2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


William Beitz, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He likes to wear violet tank tops with tan pants. He has a long chestnut beard with little hanging trinkets. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.

History: He was raised in a desert tribe. Like his father and his brother before him, after school he went straight into learning to become a Spy. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and further expansion of business

Ideals: Disciplined. Flaws: Selfish, Mundane. Bonds: Nature, Job. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

William Beitz, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)8 (-1) 10 (+0)16 (+3)
Skills Investigation +2, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40000 cp. 1 Masterwork studded leather.


Social Check DCs


Elysande Kelsey, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her golden hair is drawn into a tight pony tail with a butterfly scrunchie. Her ears are large.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. The war was a terrible time for her, and Elysande does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a Actor, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Elysande Kelsey, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 18 (+4)9 (-1)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 800 gp. Alexandrite (600 gp). Peridot (30 gp). Blue quartz (8 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Shelby, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears tight fitting clothing which further accentuates her frame. Her hair, while still mostly white, has prominent grey streaks. Her violet eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Adelaide embodies much of what other species detest in the Humans. She enjoys reading and quiet.

History: When she was but 4 years old her parents immigrated from the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She was always very intelligent and has formed a secret society of specialists.

Motivation: She's repulsed by the PC; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Antagonistic, Secretive. Bonds: Attractive, Immigrant, Criminal record. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Adelaide Shelby, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 8 (-1)6 (-2)
Skills Religion +6, Stealth +5
Senses Passive Perception 9
Languages Common, Terran, Aquan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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