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NPC Generator

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Lvl.
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Seed

Advanced [show]


Alice Rutland, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a simple green robe with grey stripes complete with hood, she is not a threatening figure. Her silver hair, when down, is lengthy. She wears crescent spectacles with a black brim.

Personality: She is fixated on the number 65. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also is a firm believer in the womanly ideal.

History: Gifted from a young age, Alice studied abroad. She was an apprentice working in her mother's forge. She struck the Roofer job and began her own company from there.

Motivation: To prove her worth to the world; and wants a kiss

Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Job, Has a crush. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Alice Rutland, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Avelina Hayley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'11", this woman is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems. She wears her red hair up. Her green eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Avelina grew up listening to her mother's many stories. While studying, she fell in love. They married and had a son. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Flaws: Addict. Bonds: Rich, Adventurer, In love. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Avelina Hayley, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Deception +6, Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp.


Social Check DCs


Lance Lindsay, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a red tunic with blue highlights, and long pastel pants that bunch up around his shoes, and a wedding ring on his right hand. His chestnut hair is thinning but still full. This green eyed easterner is not easily forgotten.

Personality: Overbrimming with self-confidence, Lance isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to fit into much smaller and tighter spaces than normal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Impeccable, Gifted. Bonds: In love, Immigrant, Family. Occupation: Mason

Voice: Aggressive tone

Attributes [hide]

Lance Lindsay, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)7 (-2) 9 (-1)10 (+0)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Amber (120 gp).


Social Check DCs


Arnold Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tan painted combat armor at almost all times. His red hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Arnold was born on a far southern forest where he grew up under the tutelage of his mother, an expert Performer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Artistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Arnold Bentham, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp. Tiger eye turquoise (5 gp).


Social Check DCs

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