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NPC Generator

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Advanced [show]


Anne Stansfield, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a white suit, yellow shirt, and white tie. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Anne is combative with any and all who dare try her patience in the slightest.

History: Anne was born in the north. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Justice, Persistence. Bonds: Attractive, Adventurer. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Anne Stansfield, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 8 (-1)10 (+0)
Skills History +6, Nature +6
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Deep blue spinel (800 gp). Blue sapphire (1100 gp). Brown-green garnet (130 gp). Azurite (10 gp).


Social Check DCs


Frederick Easton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. His golden hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a wizard, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Frederick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Frederick's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Frederick Easton, Male Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)14 (+2) 15 (+2)15 (+2)
Skills Investigation +5, Survival +5
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Arnold Lincoln, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears grey trousers with white and blue striped suspenders. He wears various colorful collared shirts and is in decent physical shape. His hair is short and blonde. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the south. He helped his father out around the business and became quite the natural. He became a Layabout soon after.

Motivation: He's in love; and to be a bookbinder again

Ideals: Joker. Flaws: Hedonist. Bonds: Immigrant, Job, Has a crush. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Arnold Lincoln, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan, Orc, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Egelina Melancon, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright blue dresses and hats. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a rose on it. She keeps her brown hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: Stoic and calm, she prefers to meditate than take action. She does not trust anyone and sleeps with one eye open.

History: She was born in the south. She helped her father out around the business and became quite the natural. She has worked as a Carpenter like her father before her.

Motivation: She is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Disciplined. Flaws: Ugly, Insomniac, Insane. Bonds: Immigrant, Job. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Egelina Melancon, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)17 (+3) 10 (+0)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs

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