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NPC Generator

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Advanced [show]


Susannah Dalton, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, tan, dusty cloak. She carries a battered dagger and tarnished falchion as well. Her golden hair is cut jaggedly and amateurishly. Her gray eyes are slightly larger than normal.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Susannah took refuge in the ruined castle and found the beat up falchion and armor she uses now. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: A rival would like her out of the picture.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Criminal record, Nature. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Susannah Dalton, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 7 (-2)13 (+1)
Skills Arcana +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp.


Social Check DCs


Maynild Kinsley, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has a moderate pudge and is not very fit. Her golden hair is cut short. Her fierce violet eyes like to dwell on things.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is greedy; and she has a rivalry with the church that dominates her actions

Ideals: Joker, Extrovert. Bonds: Religious, In love, Rich. Occupation: Bricklayer

Voice: Forgets to breathe while speaking

Attributes [hide]

Maynild Kinsley, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 9 (-1)15 (+2)
Skills Deception +5, Survival +2
Senses Passive Perception 9
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Shelby, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a grey coat over a black low-cut shirt, and a feathered hat upon her head. She wears her black hair down. Her gray eyes dart from person to person.

Personality: She is business-like. She takes instructions and follows them to the letter. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to a criminal king-pin and mafia family Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. Recently she has begun working with bootleggers and crooks.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and a deep hatred of dire rats

Ideals: Professionalism. Flaws: Ugly. Bonds: Enemies, Criminal record, Immigrant. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Sarah Shelby, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)17 (+3) 5 (-3)11 (+0)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Auran, Druidic, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp. An abacus with copper, silver and gold markers (80 gp). Cloth of gold vestments (80 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Hunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His hair is short and chestnut. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hunter is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Religious, Adventurer, Family. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Hunter Beckwith, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)16 (+3) 11 (+0)8 (-1)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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