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NPC Generator

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Advanced [show]


Odo Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with red socks and a vest with buckled shoes. His brown hair is lengthy. His amber eyes dart from person to person.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot resist a sob story and will often dote over anyone who has one.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many illithids want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Gifted, Justice. Bonds: Attractive, Enemies. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Odo Bradley, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Alexandrite (1300 gp). Amber (50 gp). Deep blue spinel (1300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ermina Harper, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her whole body is exceptionally muscular. She wears a broad hat to hide her balding. Her amber eyes dart from person to person.

Personality: She loves telling others what to do and how they should feel about things. She is able to fit into much smaller and tighter spaces than normal.

History: Ermina was born with her mother's beautiful face. Her childhood dream was to be a Unemployed, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and she is greedy

Ideals: Opinionated, Gifted. Bonds: Rich, Immigrant, Attractive, Job. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Ermina Harper, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Aquan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Livingstone, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of monstrous two handed axes, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her brown hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was raised in a white middle class family as the only child. Her family was turned out during the war. She and her family wandered east to less war torn lands. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Herleva fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many goblins want her driven away.

Ideals: Fighting. Flaws: Insomniac, Mundane, PTSD. Bonds: Attractive, Enemies. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Herleva Livingstone, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 11 (+0)6 (-2)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Eye agate (11 gp). Amber (60 gp).


Social Check DCs


Egelina Bradford, Female Human [Permalink]

Personal [hide]

Description: She likes to wear grey tank tops with blue skirt. She carries with her a set of warhammers, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her golden hair is long and unkept. She wears a mask on her face.

Personality: Stoic and calm, she prefers to meditate than take action. She believes the world needs to unite to get rid of dire rats once and for all.

History: When she was but 4 years old her parents immigrated from the east. A few years later when the north was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Egelina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: She wants revenge against dire rats.

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Egelina Bradford, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 8 (-1)13 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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