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NPC Generator

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Advanced [show]


Anne Stapleton, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a green collared shirt and pastel skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her silver hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She is a Courier first and foremost. She believes firmly that knowledge should be universal. She is frequently practicing swordplay.

History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Anne took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has worked as a Courier like her father before her.

Motivation: Expand her business; and further expansion of business

Ideals: Gifted. Flaws: Disease. Bonds: Job, Military. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Anne Stapleton, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)6 (-2) 12 (+1)8 (-1)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Margery Byron, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a tan poncho over her likewise colored trousers and shirt. Her hair is golden and curly. She wears round tiny glasses practically rammed into her face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She always tries to repair and not replace. It was this mentality that drove her into the Detective business.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Over the years she perfected her riding and shooting skills. After a long history of fighting, Margery and her spouse have recently divorced.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's repulsed by the pc

Ideals: Impeccable, Persistence. Flaws: Antagonistic, Greedy. Bonds: Nature. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

Margery Byron, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills Medicine +4, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Garfield, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He has moderate length red hair. His hazel eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Optimist, Philantrophist, Logical. Flaws: Insane. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Bertram Garfield, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Performance +4, Religion +5
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Moss agate (16 gp). Blue quartz (16 gp). 1 Minor magic item.


Social Check DCs


Millicent Beitz, Female Human [Permalink]

Personal [hide]

Description: This woman wears suspenders and green workpants. Her shirt is brown, and she wears a heavy green leather apron most of the time, and sports empty pouches on her belt. Her hair is red and very short. She wears a mask on her face.

Personality: Aggressive, abrasive, and angry, Millicent embodies much of what other species detest in the Humans. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to loving parents in a slum to the south. A freak accident while working with her Blacksmith father left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants a kiss; and she's attracted to the pc

Flaws: Antagonistic, Disease. Bonds: Religious, Poor, Has a crush. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Millicent Beitz, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)10 (+0) 18 (+4)14 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp.


Social Check DCs

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