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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Heward Perry, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair, while still mostly black, has prominent grey streaks. He has a dull look in his hazel eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Bonds: Attractive, Has a crush, Criminal record. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Perry, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp.


Social Check DCs


Ahlyssa Marlee, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her hair is always cut to a buzz. Her brown eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Sold as a small child to a wizard, Ahlyssa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She used her abilities to travel the world and help people.

Motivation: Wants to work out more often; and to reunite with her absent mother

Ideals: Athletic, Philantrophist. Bonds: Family, Mentor. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ahlyssa Marlee, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)16 (+3) 12 (+1)12 (+1)
Skills History +6, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Ermina Blankley, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a fancy white dress. Her hair is auburn and curly. Her eyes are brown.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Ermina has worked very hard to control her curse. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Depressed, Disease, Insomniac. Bonds: Attractive, Family. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Ermina Blankley, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Insight +3, Stealth +2
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs


Hadwisa Tinley, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She tends to wear a large tan jacket. With wild white hair. Her gray eyes have a joyful gleam in them most of the time.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: When she was but 3 years old her parents immigrated from the north. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now travels the world, in search of power and loot.

Motivation: She has decided she is irredeemable; and seeks redemption

Ideals: Athletic. Bonds: Attractive, Immigrant, Rich, Adventurer, Criminal record. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hadwisa Tinley, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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