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NPC Generator

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Advanced [show]


Kyle Kensley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear violet clothing when he does not wear armor. His black hair is still thick. His eyes are blue and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Hunter business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He struck the Hunter job and began his own company from there.

Motivation: He's attracted to the PC; and he has decided he is irredeemable

Flaws: Antagonistic, Shy. Bonds: Job, Criminal record, Has a crush. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Kyle Kensley, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)15 (+2) 10 (+0)9 (-1)
Skills Deception +2, History +5
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Beatrice Graeme, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a fine chain shirt which she covers with white colored cloaks and clothing. She keeps her red hair in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved out west to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Optimist, Justice. Bonds: Poor, Criminal record, Military. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Beatrice Graeme, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Insight +5, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Merton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are hazel.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She invites people to come help in her community garden.

History: When she was but 3 years old her parents immigrated from the south. She has had some formal music training, and achieved minor success. She left for the south, certain she would find work there.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Athletic, Philantrophist, Artistic. Flaws: Shy. Bonds: Immigrant. Occupation: Mayor

Voice: German accent

Attributes [hide]

Hadwisa Merton, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)6 (-2) 10 (+0)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Everard Merton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his golden hair down. His eyes are likewise brown. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his father.

History: Everard was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy.

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Everard Merton, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Golden pearl (160 gp). 1 Minor magic item.


Social Check DCs

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