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NPC Generator

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Advanced [show]


Elizabeth Gresham, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'2" and dresses well, wearing green shirts, loose pants, and blazers most of the time. With bright golden hair. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: Elizabeth speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Elizabeth was born on a far southern forest where she grew up under the tutelage of her mother, an expert Spice Merchant. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk.

Ideals: Impeccable. Bonds: Attractive, Adventurer, Military, Immigrant. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Elizabeth Gresham, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)14 (+2) 8 (-1)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Sylvan, Giant
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Peridot (50 gp). Blue sapphire (1000 gp). Smoky quartz (50 gp). Amethyst (80 gp).


Social Check DCs


Arnold Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. He has a hunchback. He has a very tight haircut. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Scribe, who enjoyed hunting, Arnold was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Human conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Philantrophist. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Servant

Voice: Hissing voice

Attributes [hide]

Arnold Sutherland, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)8 (-1) 12 (+1)17 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Arnold Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. His hair is long and chestnut with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Insane, Cynical, Antagonistic. Bonds: Slave, Mentor. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Mitchell, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)15 (+2) 12 (+1)13 (+1)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Middleton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He very much looks the part of a Detective. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Detective for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Shy. Bonds: Job, Adventurer, Rich. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Ralf Middleton, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)8 (-1) 15 (+2)18 (+4)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Amethyst (80 gp). Azurite (10 gp). Rhodochrosite (10 gp).


Social Check DCs

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