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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Don Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white armored body suit, with a simple blue line shooting up and back down. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: Wants to open a new tavern; and to end his boredom

Ideals: Optimist, Logical. Flaws: Mundane. Bonds: Job. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Don Winthrop, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Full Plate. 1 Half-Plate.


Social Check DCs


John Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His hair is brown and curly. His ears are large.

Personality: John wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.

History: A powerful slaver made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he feels threatened by others

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Mentor, Immigrant. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

John Brandon, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)16 (+3) 14 (+2)16 (+3)
Skills Nature +6, Religion +6
Senses Passive Perception 12
Languages Common, Abyssal, Halfling, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Herleva Rowley, Female Human [Permalink]

Personal [hide]

Description: She wears baggy green pantaloons and a red scarf. Her hair is golden and very short. She is baby faced.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Herleva was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Herleva grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Herleva. She has never given up on her painting dream.

Motivation: She loathes her own lifestyle; and she feels that her past leaves her morally obligated to help

Ideals: Artistic. Flaws: Depressed. Bonds: Criminal record, Job, Poor. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Herleva Rowley, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)8 (-1) 12 (+1)11 (+0)
Skills Persuasion +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Malachite (11 gp). Red garnet (90 gp). Hematite (11 gp). 1 Minor magic item.


Social Check DCs


Margery Hadleigh, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and sports black clothing, slightly heavier than average wear. Her long golden hair reaches down to her waist. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She got into the Butcher business at a young age. Through the years after Margery was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Margery's mother didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.

Motivation: Marry her sister to traveling adventurers; and doesn't want to be a butcher and was forced into it by her family

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Margery Hadleigh, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. Hematite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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