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NPC Generator

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Charles Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He tends to wear a large black jacket. He has a hunchback. He keeps his golden hair in a flapper bob. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of southern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He left for the south, certain he would find work there.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Immigrant, Rich, Has a crush. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Marleigh, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)17 (+3) 12 (+1)12 (+1)
Skills History +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. White opal (1600 gp). Violet garnet (1300 gp).


Social Check DCs


Griselda Ansley, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown vest and prefers red and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair, while still mostly auburn, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: Overbrimming with self-confidence, Griselda isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born on a small isolated farm. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Nature, Military. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Griselda Ansley, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Carved bone or ivory statuette (10 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Silver ewer (10 gp). 1 Minor magic item.


Social Check DCs


Anselm Conway, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears grey painted combat armor at almost all times and is in decent physical shape. His moppish black hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. In his 18th year, his parents were killed by a dire rats raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Selfish. Bonds: Rich, Enemies. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Anselm Conway, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 5 (-3)15 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 7
Languages Common, Draconic, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40000 cp.


Social Check DCs


Trym Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a rapier on his belt. He carries a battered club and tarnished rapier as well. He sports a long blonde beard, and similarly colored long hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Disciplined. Bonds: Criminal record, Military, Adventurer. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Trym Dudley, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Athletics +2, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs

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