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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Millicent Marley, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a long, brown, dusty cloak. Her red hair is unkempt and raggedy. She wears a mask on her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Millicent hails from a village terrorized by giants. Her mother was a mechanic, and taught her how to fix just about anything. Days after completing her studies, news broke out that her hometown was attacked by giants. Millicent was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Someone believes her a fraud; and she wants revenge against giants

Ideals: Philantrophist, Joker, Persistence. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Millicent Marley, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Brass mug with jade inlays (100 gp). Solid gold idol (900 gp). Solid gold idol (900 gp). 1 Full Plate. 1 Half-Plate. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Eloise Clayton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft red waves gently in the breeze. Her silver hair is cut short. Her blue eyes are passionate and lively.

Personality: She is calm most of the time but flees social interaction. She has a small toy that she constantly fidgets with.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She's since become an addict/alcoholic.

Motivation: Money/treasure; and to reunite with her absent father

Ideals: Gifted. Flaws: Shy, Addict. Bonds: Rich, Immigrant. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Eloise Clayton, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Jet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Kelsey, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is renowned for her bright violet dresses and hats. Her hair, while still mostly chestnut, has prominent grey streaks. She has green eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Alice was left her father's suit of armor and trained in its use and care. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants a kiss; and she's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic, Secretive. Bonds: Attractive, Military, Has a crush. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Alice Kelsey, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)5 (-3) 9 (-1)15 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Chalcedony (20 gp). Chrysoberyl (140 gp). Eye agate (11 gp). Freshwater pearl (11 gp).


Social Check DCs


Matilda Emsworth, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a blue collared shirt and tan skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She wears her black hair down. She is baby faced.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is afraid of women and trembles around them

History: She was born the only child of a wealthy merchant. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting dire rats, the young Matilda began to lead the lost caravan. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and someone believes her a fraud

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Enemies. Occupation: Performer

Voice: Spits words with contempt

Attributes [hide]

Matilda Emsworth, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Athletics +6, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs

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