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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Wymar Vance, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple brown robe with tan stripes complete with hood. He sports a long auburn beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Spy, who enjoyed hunting, Wymar was taken on many hunting expeditions. A freak accident while working with his Spy mother left him crippled. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Religious, Nature. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Wymar Vance, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)14 (+2) 16 (+3)16 (+3)
Skills Intimidation +6
Senses Passive Perception 13
Languages Common, Auran, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Aquamarine (400 gp). Amber (140 gp). Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Guy Copeland, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. His blonde hair is still thick. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Opinionated, Artistic. Flaws: Addict. Bonds: Attractive, Slave. Occupation: Bellfounder

Voice: Farmer accent

Attributes [hide]

Guy Copeland, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Deception +6, Insight +4
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Emeny Huxley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her black hair up. Her eyes are brown.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Emeny lived on a farm with her father, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. She has since lost track of the people in her past.

Motivation: To unite with her sister.

Ideals: Joker. Bonds: Attractive, Family, Rich. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Emeny Huxley, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)17 (+3) 11 (+0)6 (-2)
Skills Investigation +6, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll, Draconic, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs


Beatrice Garrick, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many tan ritualistic tattoos. She dresses like a well dressed Shoemaker does. Her auburn hair is cut jaggedly and amateurishly. This amber eyed southerner is not easily forgotten.

Personality: She likes to make people angry or surprised. A true patriot, Beatrice would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: When she was but 3 years old her parents immigrated from the south. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She ran away from her former home and has been making her living as a Shoemaker for the past few years.

Motivation: She's repulsed by the PC; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Antagonistic. Bonds: Job, Military, Immigrant, Criminal record. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Beatrice Garrick, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 9 (-1)16 (+3)
Skills Intimidation +6, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs

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