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NPC Generator

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Advanced [show]


Dustin Leighton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is silver and very short. His gray unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of giants once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 16th year, his parents were killed by a giants raid, leaving Dustin alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.

Motivation: Many giants want him driven away; and a deep hatred of giants

Ideals: Optimist. Flaws: Disease, Insane. Bonds: Immigrant, Enemies. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Dustin Leighton, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Athletics +3, Investigation +6
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Dustin Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears his white hair down. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful necromancer made him what he is. He worked as a nervous Slave Trader and found it very stressful. He has worked as a Slave Trader like his father before him.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Disciplined, Professionalism. Bonds: Mentor, Job. Occupation: Slave Trader

Voice: Nasally tone

Attributes [hide]

Dustin Wakefield, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)14 (+2) 7 (-2)15 (+2)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 8
Languages Common, Abyssal, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Chrysoberyl (90 gp). Onyx (30 gp). Lapis lazuli (12 gp). Red spinel (90 gp). 1 Banded mail. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Justin Beitz, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear brown pants and tee shirts. His auburn hair is still thick. He has several tiny emerald earrings on each ear.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: Born in the west to a Bounty Hunter, Justin learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Lazy, Depressed. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Justin Beitz, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Arcana +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Kenley, Female Human [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She keeps her black hair in a pixie cut. She has several tiny ruby earrings on each ear.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barkeep arts, while her father instructed her in etiquette, music and courtly manner. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: A need for knowledge about a nearby landmark; and her spouse's relatives view her with great suspicion

Flaws: Antagonistic. Bonds: Rich, Attractive, Family, Adventurer. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sybil Kenley, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)17 (+3) 15 (+2)10 (+0)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Simple lock. 1 Masterwork manacles.


Social Check DCs

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