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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mary Kent, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a green and black robe with the hood down. She is portly but not overly obese. She wears a Stetson hat to cover her moderate length silver hair. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is business-like. She takes instructions and follows them to the letter. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born in the west, but her parents moved at a very young age to the south. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: She has passion for adventuring and risk; and she is greedy

Ideals: Professionalism. Bonds: Has a crush, Adventurer, Immigrant, Rich. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Mary Kent, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 10 (+0)15 (+2)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs


Theobald Marley, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. His hair is always cut to a buzz. His violet eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is unsatisfied with his job; and marry his sister to traveling adventurers

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Rich, Family, Job. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Theobald Marley, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 9 (-1)10 (+0)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Elizabeth Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing the road beaten gear of a warrior. Her hair is golden, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is extraordinarily eccentric. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in a small desert village. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels threatened by others; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Poor, Attractive, Nature. Occupation: Masseuse

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Elizabeth Cumberbatch, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Avice Rayden, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears an entirely grey suit with brown socks and a vest with buckled shoes. She wears a wide-brimmed hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.

Personality: Avice speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She receives visions of the future at random moments

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted druidic powers by her dying sister.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Athletic, Impeccable, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Avice Rayden, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)6 (-2) 12 (+1)16 (+3)
Skills Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Chalcedony (70 gp). 1 Minor magic item.


Social Check DCs

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