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NPC Generator

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Advanced [show]


Clerebold Copeland, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. His red hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Ruler business at a young age. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and balancing his hectic life and new ruler responsibilities is difficult

Flaws: Antagonistic, Secretive, Ugly, Depressed. Bonds: Job. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Clerebold Copeland, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Badger, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'1" and is wearing the road beaten gear of a warrior. Her golden hair is kept up in a ponytail inside a feathered hat. Her face is scarred and worn.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She receives visions of the future at random moments

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elizabeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand her business; and retire the richest woman in the south

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Military. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Elizabeth Badger, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 18 (+4)7 (-2)
Skills Persuasion +1, Religion +5
Senses Passive Perception 14
Languages Common, Infernal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 50 pp. Pink pearl (50 gp). Deep blue spinel (200 gp). Blue star sapphire (600 gp). Eye agate (14 gp).


Social Check DCs


Helen Harley, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she tends to wear a tan poncho over her likewise colored trousers and shirt. Her golden hair is still thick. Her eyes are a pleasant brown.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She ran away from her former home and has been making her living as a Doctor for the past few years.

Motivation: To end her boredom; and further expansion of business

Ideals: Philantrophist. Flaws: Disease, Antagonistic, Mundane. Bonds: Job. Occupation: Doctor

Voice: German accent

Attributes [hide]

Helen Harley, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)15 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 2 Tanglefoot bags. 2 Tanglefoot bags.


Social Check DCs


Herleva Wentworth, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes are passionate and lively.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Herleva grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Herleva. She now travels the world, in search of power and loot.

Motivation: She feels kind of lost in life; and she feels that her past leaves her morally obligated to help

Ideals: Joker. Flaws: Depressed. Bonds: Criminal record, Rich, Adventurer. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Herleva Wentworth, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Acrobatics +5, Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. Tiger eye turquoise (10 gp). White pearl (150 gp). Emerald (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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