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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Millicent Coombs, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears many layers of old clothing at all times. She has no hair. Her blue eyes peer out from beneath her feathered tan hat.

Personality: Millicent is depressed about a lot of things. She tends to be a nihilist. She is obsessed with finding treasure.

History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She feels kind of lost in life.

Ideals: Athletic. Flaws: Ugly, Depressed, Disease. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Millicent Coombs, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item.


Social Check DCs


Adelaide Chatham, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is wearing a long, brown, dusty cloak. Her hair is always cut to a buzz. Her eyes are likewise green. Her teeth are white and perfect.

Personality: Abrasive and pushy, she has a hard time making friends. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Adelaide was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: To reunite with her absent father; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor, Family. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Adelaide Chatham, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)17 (+3) 7 (-2)12 (+1)
Skills Perception +1, Persuasion +4
Senses Passive Perception 14
Languages Common, Giant, Goblin, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Matilda Shirley, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her tied-back hair is chestnut. She has a tattooed face.

Personality: Aggressive, abrasive, and angry, Matilda embodies much of what other species detest in the Humans. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To pay off her debts; and balancing her hectic life and new carpenter responsibilities is difficult

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Job, Debt. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Matilda Shirley, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 60 pp.


Social Check DCs


Herleva Gladstone, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and is pretty ugly. She has slicked back golden hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: Herleva is depressed about a lot of things. She tends to be a nihilist. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born at the edge of vast forest. There was a wharf not far from home where she often wandered off to fish. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Criminal record, Nature. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Herleva Gladstone, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 18 (+4)8 (-1) 11 (+0)8 (-1)
Skills History +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp.


Social Check DCs

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