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NPC Generator

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Advanced [show]


Ermina Clayton, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries with her a set of maces on her belt, each one with a sapphire on the hilt. She wears her white hair up. Her hazel eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the east to a Roofer, Ermina learned a great deal about her father's area of expertise. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is content; and to be a bookbinder again

Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Rich, Job, Criminal record. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ermina Clayton, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 10 (+0)19 (+4)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Joan Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears green trousers with brown and green striped suspenders. She wears various colorful collared shirts. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She works hard and plays hard.

History: The child of a Spice Merchant, who enjoyed hunting, Joan was taken on many hunting expeditions. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A rival would like her out of the picture; and she is content

Flaws: Shy, Hedonist, Mundane. Bonds: Nature, Criminal record. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Joan Birkenhead, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Sard (70 gp). Violet garnet (1300 gp). Star rose quartz (70 gp). Moss agate (11 gp).


Social Check DCs


John Kimberly, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear grey tank tops with black pants, and sports empty pouches on his belt. His hair is always cut to a buzz. His eyes are violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born in the west, but his parents moved at a very young age to the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: He is greedy; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Cynical. Bonds: Immigrant, Family, Rich. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

John Kimberly, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Vicky Vance, Female Human [Permalink]

Personal [hide]

Description: A 4'7" southern woman, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her sickle. Her long blonde hair reaches down to her waist. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not trust anyone and sleeps with one eye open.

History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her mother's forge. She has worked as a Layabout like her mother before her.

Motivation: She is unsatisfied with her job; and expand her business

Flaws: Antagonistic, Insomniac, Disease. Bonds: Job. Occupation: Layabout

Voice: French accent

Attributes [hide]

Vicky Vance, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 12 (+1)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp.


Social Check DCs

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