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NPC Generator

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Advanced [show]


Bertram Gracey, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered longsword and tarnished flail as well. He keeps his red hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Gardener business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 8 years.

Motivation: Sabotage a competitor; and retire the richest man in the south

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Attractive, Job. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Bertram Gracey, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Athletics +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Chrysoberyl (90 gp).


Social Check DCs


Patrick Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His Stetson hat is riddled with cuts and holes. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the west. As a young adult he joined a group advocating for an improvement in Human conditions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic, Joker. Flaws: Ugly, Racist. Bonds: Adventurer, Poor. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Patrick Blackwood, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. Malachite (15 gp). Deep blue spinel (1000 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Mary Marlee, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She has a large black mantle and cape that has been intricately interwoven into her green robe. Her auburn hair is long and unkept. Her eyes are a pleasant green.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised in a white middle class family as the only child. Over the years she perfected her riding and shooting skills. She has been saving her money to try and buy her sister's freedom.

Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Family, Nature. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Mary Marlee, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)18 (+4) 15 (+2)17 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Undercommon, Celestial, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Chalcedony (60 gp).


Social Check DCs


Adam Stapleton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Knight uniform. He keeps his long red hair kept up in a rat tail. He has a dull look in his amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised in a mountains tribe. From there he went from mercenary job to mercenary job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Ideals: Gifted. Bonds: Job, Has a crush, Adventurer, Nature. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Adam Stapleton, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs

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