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NPC Generator

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Advanced [show]


Emma Harlow, Female Human [Permalink]

Personal [hide]

Description: She wears a grey vest and prefers brown and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of flails on her belt, each one with a sapphire on the hilt. Her hair is silver and very short. She is baby faced.

Personality: Emma speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is obsessed with finding treasure.

History: The child of a Herbalist, who enjoyed hunting, Emma was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emma fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Stableman

Voice: Farmer accent

Attributes [hide]

Emma Harlow, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 7 (-2)11 (+0) 12 (+1)13 (+1)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy green pantaloons and a black scarf, and sports empty pouches on his belt. His moppish chestnut hair is in a traditional bowl cut. His hazel eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Shy, Fearful. Bonds: Military, Religious, Adventurer. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Guy Kelsey, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Gracey, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is silver and curly. His violet eyes are passionate and lively.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Extrovert, Logical, Entrepeneur. Flaws: Insane. Bonds: Rich. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Trey Gracey, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)8 (-1) 9 (-1)12 (+1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Silver pearl (120 gp). Obsidian (7 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Bertram Law, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has a white handlebar mustache and slicked back white hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Bertram studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted martial powers by his dying sister.

Motivation: Wants his loneliness to end.

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Attractive, Has a crush. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Bertram Law, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)12 (+1) 11 (+0)7 (-2)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Smoky quartz (30 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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