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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Eloise Ainsworth, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears just a pastel suit. Her clothes are grease stained in places. Her white hair is thinning but still full. Her amber eyes are passionate and lively.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She got into the Gardener business at a young age. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Gardener for the past few years.

Motivation: To be a Marshal again.

Ideals: Persistence. Flaws: Impulsive. Bonds: Poor, Immigrant, Job. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eloise Ainsworth, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 pp. Silver comb with moonstones (200 gp). Gold and topaz bottle stopper cork (900 gp). A roughly beaten golden orb (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Beverly, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His black hair and beard is wavy and long. His eyes are gray and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in longbow use. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gomory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Beverly, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)5 (-3) 10 (+0)14 (+2)
Skills Investigation +0, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Malachite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Conway, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered bastard sword and tarnished lance as well. He has wavy golden hair. He has green eyes.

Personality: A deeply religious man he believes everything happens for a reason. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Body Guard, his mother struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He has worked as a Brewer like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting, Gifted. Bonds: Religious, Job, Poor. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Conway, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 17 (+3)16 (+3)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Gresham, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears black painted combat armor at almost all times. He keeps his long golden hair kept up in a rat tail. He has green eyes and a black hat with a yellow feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Pacifist. Flaws: Ugly, Cynical. Bonds: Religious. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

William Gresham, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Old masterpiece painting (600 gp). Fire opal pendant on a fine gold chain (600 gp). Brass mug with jade inlays (200 gp).


Social Check DCs

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