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NPC Generator

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Advanced [show]


Everard Elton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. He has amber eyes and a green hat with a white feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Everard was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Opinionated, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Everard Elton, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Alexandrite (700 gp).


Social Check DCs


Trym Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He has done his best to style his white hair to look like a famous performer. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Adventurer. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Trym Yeardley, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Giant, Druidic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 90 pp.


Social Check DCs


Anne Cotton, Female Human [Permalink]

Personal [hide]

Description: She wears a blue costume with the symbols of strength on her torso. Her white hair is thinning but still full. Her eyes are likewise hazel.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is obsessed with her god.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Butcher arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Ideals: Disciplined. Bonds: Religious, Rich, Criminal record. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

Anne Cotton, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Intimidation +5, Religion +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Sard (50 gp).


Social Check DCs


Mary Chester, Female Human [Permalink]

Personal [hide]

Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on her belt. Her black hair is heavily combed to the left. Her green eyes are slightly larger than normal.

Personality: This woman loves music and to teach people music more than just about anything. She would rather hide behind her crafts than deal with other people.

History: Sold as a small child to a necromancer, Mary was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has dedicated herself to building a better kind of golem.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Mentor, Job. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Mary Chester, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)9 (-1) 7 (-2)15 (+2)
Skills Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). An abacus with copper, silver and gold markers (160 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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