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NPC Generator

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Lvl.
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Advanced [show]


Tim Eastoft, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male sports white clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His deerstalker hat is riddled with cuts and holes. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with finding treasure.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a daughter. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Sensitive. Bonds: Adventurer, Military, In love. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Tim Eastoft, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)7 (-2) 9 (-1)13 (+1)
Skills Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Jet (60 gp). Azurite (5 gp). Rich purple corundum (1300 gp). Chalcedony (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Arnold Marleigh, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a quarterstaff. He wears a feathered hat to cover his moderate length silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Bounty Hunter. Energy wise he seems alert and responsive.

History: Gifted from a young age, Arnold studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and expand his business

Ideals: Professionalism, Gifted, Entrepeneur, Athletic. Bonds: Job. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Arnold Marleigh, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)7 (-2) 11 (+0)11 (+0)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. White pearl (140 gp).


Social Check DCs


Elizabeth Livingstone, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has a slight overbite and is overall scrawny. Her blonde hair is knotted and matted. Her eyes are likewise violet.

Personality: She loves telling others what to do and how they should feel about things. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in the north to a Ploughman, Elizabeth learned a great deal about her father's area of expertise. She worked as a nervous Ploughman and found it very stressful. She now owns her own business.

Motivation: To be a Server again; and she is unsatisfied with her job

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Elizabeth Livingstone, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Golden yellow topaz (200 gp). Jasper (40 gp).


Social Check DCs


Millicent Ashley, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. She wears round tiny glasses practically rammed into her face.

Personality: She is extraordinarily eccentric. She takes great joy in being the best Stableman in town.

History: She was born to a criminal king-pin and mafia family Millicent abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. In the meantime she has taken over work as a Stableman and occasionally as a mercenary.

Motivation: She would like to get married and retire; and wants a kiss

Flaws: Insane. Bonds: Job, Criminal record, Adventurer, Has a crush. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Millicent Ashley, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)8 (-1) 10 (+0)14 (+2)
Skills Athletics +5, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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