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NPC Generator

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Advanced [show]


Griselda Palomarez, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears green painted combat armor at almost all times. She has styled her black hair well, parting it to the right. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Griselda grew up listening to her father's many stories. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Griselda Palomarez, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)14 (+2) 9 (-1)10 (+0)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). A delicate brass dragon egg (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Anne Digby, Female Human [Permalink]

Personal [hide]

Description: She wears a brown small hat and brown clothes. She carries a battered mace and tarnished morningstar as well. Her auburn hair has been sun bleached extensively. Her eyes are likewise amber.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Anne hails from a village terrorized by gnolls. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has dedicated herself to building a better village for her children.

Motivation: She desires power and/or immortality; and to unite with her brother

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Enemies, Family. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Anne Digby, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Arcana +5, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 1 Masterwork Common Melee.


Social Check DCs


Herleva Bentham, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing the road beaten gear of a warrior. Her hair is cut close to her head. She wears crescent spectacles with a black brim.

Personality: Herleva wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Herleva hails from a village terrorized by dire rats. Herleva was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Herleva decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Sellsword kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Fighting, Disciplined, Opinionated. Bonds: Attractive, Enemies, Criminal record. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

Herleva Bentham, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 12 (+1)7 (-2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp.


Social Check DCs


Ida Hallewell, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her fierce brown eyes like to dwell on things.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When Ida reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Money/treasure; and she feels kind of lost in life

Flaws: Depressed, Disease. Bonds: Rich, Religious, Military. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Ida Hallewell, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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