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NPC Generator

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Advanced [show]


Kody Blythe, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears green cloth garments or leather armor. His red hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Justice, Entrepeneur. Flaws: Ugly. Bonds: Criminal record. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Kody Blythe, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 5 (-3)12 (+1) 10 (+0)12 (+1)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 70 pp.


Social Check DCs


Alex Conway, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears skinny pants and wears a green and white robe with the hood down. His whole body is exceptionally muscular. He has a brown handlebar mustache and slicked back brown hair. This gray eyed southerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Passionate, Gifted. Bonds: Immigrant, Adventurer, Nature. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Alex Conway, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Moonstone (80 gp). Alexandrite (1500 gp). Black pearl (1500 gp). Deep blue spinel (1500 gp).


Social Check DCs


Wymar Wesley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He keeps his white hair in a flapper bob. He has a dull look in his brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with his god.

History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To be a Butcher again.

Bonds: Attractive, Job, Religious, Poor, Adventurer. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Wymar Wesley, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Blue quartz (13 gp). Star rose quartz (70 gp). Peridot (70 gp).


Social Check DCs


Joan Hampton, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case, and a wedding ring on her right hand. She keeps her chestnut hair in a flapper bob. This violet eyed westerner is not easily forgotten.

Personality: She has always had a great fascination with Human culture. She invites people to come help in her community garden.

History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Painter. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Joan never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Balancing her hectic life and new Painter responsibilities is difficult; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Racist. Bonds: In love, Mentor, Job. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Joan Hampton, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 11 (+0)8 (-1) 11 (+0)11 (+0)
Skills Acrobatics +0, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp.


Social Check DCs

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