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NPC Generator

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Advanced [show]


Susannah Brandon, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a fancy blue dress. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes lackadaisically let the world flow into them.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Susannah is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and obtaining odd cultural human artifacts is her passion

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Family, Adventurer, Debt. Occupation: Scribe

Voice: Old Prospector

Attributes [hide]

Susannah Brandon, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)3 (-4) 18 (+4)15 (+2)
Skills Deception +5, Insight +7
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. Obsidian (15 gp). Deep blue spinel (1100 gp). Star rose quartz (70 gp). Aquamarine (1100 gp).


Social Check DCs


Ella Brownrigg, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is dressed in an above average manner. She has styled her blonde hair well, parting it to the right. This green eyed northerner is not easily forgotten.

Personality: She is mildly Human supremacist, though she does not identify as such. She does not believe in violence as a means to an end. She is a dedicated Herbalist but believes her peers are too gung-ho.

History: She was born to loving parents in a slum to the north. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero.

Ideals: Pacifist. Flaws: Racist. Bonds: Attractive, Adventurer, Poor. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Ella Brownrigg, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)6 (-2) 12 (+1)14 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. Brown-green garnet (150 gp). Chrysoprase (70 gp). Violet garnet (1200 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Guy Birkenhead, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His golden hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He loathes his own lifestyle; and to get a good night's sleep

Ideals: Professionalism, Gifted. Flaws: Insomniac, Depressed. Bonds: Attractive. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Guy Birkenhead, Male Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)8 (-1) 17 (+3)8 (-1)
Skills Arcana +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs


Yvonne Kinsley, Female Human [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She wears a violet armored body suit, with a simple brown line shooting up and back down. She wears her hair in dreadlocks. She has brown eyes and a violet hat with a brown feather.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Yvonne was born in the east. At a young age she loved to build and create. She made a point of taking high paying jobs and getting most of it up front. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She desires power and/or immortality.

Ideals: Persistence, Fighting. Bonds: Attractive, Adventurer. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Yvonne Kinsley, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Coral (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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