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NPC Generator

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Advanced [show]


Sybil Hallewell, Female Human [Permalink]

Personal [hide]

Description: She has a large red mantle and cape that has been intricately interwoven into her brown robe, and carries swords. She wears her white hair up. Her ears are large.

Personality: This woman loves painting and to teach people painting more than just about anything. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village she learned the ways of the warrior from her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sybil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sybil. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Fighting, Artistic, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Sybil Hallewell, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)16 (+3) 17 (+3)12 (+1)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Terran, Gnome, Giant
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Old masterpiece painting (800 gp). Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Elizabeth Kendall, Female Human [Permalink]

Personal [hide]

Description: This northern woman typically wears brown cloth garments or leather armor. Her clothes are grease stained in places. She sports a flattop hair cut. This green eyed northerner is not easily forgotten.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Elizabeth was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was granted psionic powers by her dying sister.

Motivation: To unite with her sister; and her relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Immigrant, Family. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Elizabeth Kendall, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Maynild Gladstone, Female Human [Permalink]

Personal [hide]

Description: An older woman who sports white clothing, slightly heavier than average wear, she is not a threatening figure. Her white hair is cut short. She has a dull look in her gray eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Wants to open a new tavern; and wants to raise her children well

Ideals: Disciplined. Bonds: Rich, Family, Attractive, Job. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Maynild Gladstone, Female Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)11 (+0) 16 (+3)8 (-1)
Skills Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Balimaar Acton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears bulky blue painted plate armor. His hair is greying and his face has many wrinkles. He has several tiny sapphire earrings on each ear.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He would rather hide behind his crafts than deal with other people.

History: When he was but 4 years old his parents immigrated from the north. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Enemies, Immigrant. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Balimaar Acton, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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