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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Emeny Hastings, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman tends to wear a large pastel jacket. She keeps her red hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make her almost putty in your hands.

History: She was born in a small island village. Her mother took her hunting and taught her how to get in the mind of other creatures. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Attractive, Nature, Military. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Emeny Hastings, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Athletics +7, Performance +5
Senses Passive Perception 9
Languages Common, Goblin, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Alice Marleigh, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She usually wears her violet robe and has her club always slung over her shoulder. Her brown hair has been sun bleached extensively. Her green eyes peer out from beneath her Stetson violet hat.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a ruthless business woman, a trait she acquired from her mother.

History: Sold as a small child to a slaver, Alice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Farmer. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Stableman again.

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Mentor, Job. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Alice Marleigh, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 18 (+4)15 (+2)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 300 gp. Fire opal (1300 gp). 1 Minor magic item.


Social Check DCs


Helen Elton, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'0" and wears dark leathers with embroidery. She keeps her auburn hair in a flapper bob. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Artistic, Optimist. Flaws: Disease. Bonds: Attractive, In love. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Helen Elton, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 10 (+0)17 (+3)
Skills Intimidation +6, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Infernal, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Everard Burton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. He has no hair. His eyes, though not visible through his cowl, are green.

Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He left for the west, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Flaws: Ugly, Disease, Selfish. Bonds: Family, Immigrant. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Everard Burton, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs

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