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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Guy Kirby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears rags and sports a simple walking cane. He has moderate length red hair. His eyes are brown and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful slaver made him what he is. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Terse. Bonds: Poor, Mentor. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Guy Kirby, Male Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp.


Social Check DCs


Aldous Morley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. His hair, while still mostly red, has prominent grey streaks. He has amber eyes and a blue hat with a black feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Aldous is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.

Motivation: To reunite with his absent father.

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Aldous Morley, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears pastel painted combat armor at almost all times. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Godfrey will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Godfrey studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted druidic powers by his dying sister.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Godfrey Livingstone, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)10 (+0) 13 (+1)16 (+3)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Amber (110 gp). 1 Minor magic item.


Social Check DCs


Sybil Ainsworth, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. Her blonde hair is knotted and matted. She wears large thick round spectacles.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. A true patriot, Sybil would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her mother was called into army service. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Being a Animal Trainer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and a rival would like her out of the picture

Flaws: Ugly, Disease. Bonds: Criminal record, Military, Family. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Sybil Ainsworth, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs

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