Kassoon
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NPC Generator

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Advanced [show]


Wymar Beitz, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears very tight pants and wife beaters, though occasionally he sports a white coat. He has a small bristly mustache and wavy brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.

History: He was born several months after his mother was called into army service. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Cook

Voice: Scottish accent

Attributes [hide]

Wymar Beitz, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Lapis lazuli (6 gp).


Social Check DCs


Rosamund Dudley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a fine chain shirt which she covers with grey colored cloaks and clothing. She has done her best to style her chestnut hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, she prefers to meditate than take action. Her job bores her to no end. She has decided to make it more interesting.

History: She was born in the south. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She is untrained/undisciplined, which makes her dangerous.

Motivation: She's looking for her big break.

Ideals: Disciplined. Flaws: Insane. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Rosamund Dudley, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 16 (+3)10 (+0)
Skills Intimidation +3
Senses Passive Perception 13
Languages Common, Aquan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp.


Social Check DCs


Millicent Easton, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She likes to wear blue tank tops with yellow skirt. Her blonde hair is matted, messy, and big. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Millicent hails from a village terrorized by dire rats. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Many dire rats want her driven away; and a deep hatred of dire rats

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Millicent Easton, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Medicine +3, Nature +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs


Mary Conway, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a warhammer on her belt. Her blonde hair is styled in orderly dreadlocks. Her thin eyebrows rest above her beady blue eyes.

Personality: She snorts whenever she laughs or is feeling confident. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Mary was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Merchant and was forced into it by her family; and find a way to reverse the transformation of her sister

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Family, Religious. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Mary Conway, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 6
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 10 (+0)10 (+0) 16 (+3)15 (+2)
Skills History +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged -1 / 2d4-4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs

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