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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Griselda Kitchur, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt. Her white hair is singed and shortened. She wears crescent spectacles with a black brim.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is lazy, self-centered, vain, and jealous.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and doesn't want to be a cook and was forced into it by her family

Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant. Occupation: Cook

Voice: Mumbles to self between sentences

Attributes [hide]

Griselda Kitchur, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 7 (-2)12 (+1)
Skills Arcana +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Dustin Mitchell, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He is physically well-built. He wears his auburn hair down. His eyes are hazel and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Dustin embodies much of what other species detest in the Humans. He invites people to come help in his community garden.

History: He was born several months after his father was called into army service. When Dustin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Immigrant, Religious. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Mitchell, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 13 (+1)8 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Tim Barclay, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. His brown hair is thinning but still full. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Tim was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Tim was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Miller.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Tim Barclay, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 16 (+3)17 (+3)
Skills Intimidation +6, Medicine +6
Senses Passive Perception 13
Languages Common, Goblin, Aquan, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. Chrysoprase (60 gp). Aquamarine (1300 gp). Silver pearl (100 gp).


Social Check DCs


Peter Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy brown pantaloons and a green scarf. His hair is always cut to a buzz. His gray eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac; and wants to raise his children well

Flaws: Antagonistic. Bonds: Attractive, Family, Military, Criminal record. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Peter Hayhurst, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Bloodstone (70 gp). Blue quartz (7 gp). Tourmaline (90 gp). Malachite (7 gp). 1 Good lock. 1 Disguise kit.


Social Check DCs

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