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NPC Generator

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Advanced [show]


William Dayton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. His brown hair is styled in orderly dreadlocks. He has a dull look in his green eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 8 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Job, Immigrant. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

William Dayton, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Arcana +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Bloodstone (80 gp). Brown-green garnet (140 gp). Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Badger, Male Human [Permalink]

Personal [hide]

Description: A 5'1" western man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair has been sun bleached extensively. His amber eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the west. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Odo took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Pacifist, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Slave. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Badger, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)10 (+0) 16 (+3)8 (-1)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp.


Social Check DCs


Wymar Royal, Male Human [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with brown pants. His blonde hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Wymar Royal, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)17 (+3) 11 (+0)8 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Law, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She has the majority of her body covered in plate. Her brown hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She also hits on women, regardless of circumstances.

History: She got into the Shoemaker business at a young age. She has chosen to use the inheritance that was left to her frivolously. She's also a talented Mason, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants a kiss

Flaws: Shy. Bonds: Has a crush, Job, Rich. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Millicent Law, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Deep blue spinel (800 gp). Deep blue spinel (800 gp). Bloodstone (20 gp). Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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