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NPC Generator

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Advanced [show]


Oriel Ryland, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her skin is also unnaturally pale. Her hair is long and chestnut with streaks of brown, and is pulled back with small green clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She snorts whenever she laughs or is feeling confident. She is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Oriel grew up listening to her father's many stories. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions; and to reunite with her old friends

Flaws: Ugly, Lazy. Bonds: Rich, Adventurer, Immigrant, Religious. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Oriel Ryland, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Violet garnet (900 gp). Blue sapphire (1200 gp). Onyx (20 gp). Sardonyx (20 gp).


Social Check DCs


Egelina Bentley, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a lot of dark rich colors, with gold accents. Her hair is chestnut, silky, and of moderate length. Her eyes, though not visible through her cowl, are blue.

Personality: Egelina wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised in a white middle class family as the only child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Disciplined. Flaws: Forgetful, Mundane. Bonds: Attractive, Poor. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Egelina Bentley, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 18 (+4)13 (+1) 14 (+2)17 (+3)
Skills Deception +6, Religion +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Matilda Marley, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears just a blue suit. Her white hair is styled in orderly dreadlocks. She has a tattooed face.

Personality: Matilda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bather arts, while her mother instructed her in etiquette, music and courtly manner. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and balancing her hectic life and new bather responsibilities is difficult

Ideals: Impeccable, Persistence. Bonds: Rich, Job. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Matilda Marley, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 8 (-1)10 (+0)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Elizabeth Abram, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white hair is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a Gardener first and foremost. She believes firmly that knowledge should be universal. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in the west, but her parents moved at a very young age to the south. She struck it rich when she found rare goods in large quantities. She is untrained/undisciplined, which makes her dangerous.

Motivation: Expand her business.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Job, Immigrant. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Elizabeth Abram, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Insight +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Smoky quartz (40 gp). Black pearl (1200 gp). Sardonyx (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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