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NPC Generator

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Advanced [show]


Odo Woods, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a brown suit, pastel shirt, and green tie. He keeps his brown hair in a flapper bob. This gray eyed southerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the south, but his parents moved at a very young age to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Disease, Secretive. Bonds: Immigrant, Job. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Odo Woods, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Arcana +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Tourmaline (70 gp). Carnelian (80 gp). Red garnet (70 gp).


Social Check DCs


Lewis Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is well dressed, constantly wearing a blue suit, brown shirt, and violet tie. He wears his brown hair up in a very large beehive style do. This amber eyed northerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Apothecary. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the north, but his parents moved at a very young age to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Bonds: Job, Immigrant, Mentor, Adventurer. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Lewis Sutherland, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)9 (-1) 14 (+2)16 (+3)
Skills Persuasion +6, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Alice Merton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear ponchos typically of a light blue in addition to tight pants. Her white hair is still thick. She wears large thick round spectacles.

Personality: She has always had a great fascination with Human culture. The war was a terrible time for her, and Alice does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of a Sculptor, who enjoyed hunting, Alice was taken on many hunting expeditions. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Human compassion; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Racist, Depressed. Bonds: Immigrant, Military, Nature. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Alice Merton, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 8 (-1)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Moonstone (60 gp). Deep green spinel (120 gp). Black pearl (1000 gp). Freshwater pearl (12 gp).


Social Check DCs


Isabella Hayes, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her white hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Isabella is combative with any and all who dare try her patience in the slightest.

History: She was born on a small isolated farm. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has been a successful dealer in antiques buying low and selling high.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Entrepeneur, Impeccable, Justice. Flaws: Insane. Bonds: Nature. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Isabella Hayes, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs

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