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NPC Generator

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Advanced [show]


Matilda Beckwith, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars. She has wavy chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend.

Flaws: Ugly, Insane, Terse. Bonds: Adventurer, Poor. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Matilda Beckwith, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 14 (+2)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Rosalind Lincoln, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a blue cloak and cross-gartered white stockings. Her chestnut hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Calm and collected, she is a well trained Assassin. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Rosalind lived on a farm with her mother, near the main road leading to a nearby town. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been saving her money to try and buy her sister's freedom.

Motivation: Retire the richest woman in the north; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Job, Criminal record, Family. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Rosalind Lincoln, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs


Williamina Dayton, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'8". She wears an entirely green suit with black socks and a vest with buckled shoes. Her white hair is drawn into a tight pony tail with a clover scrunchie. Her green eyes peer out from beneath her deerstalker green hat.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To reunite with her absent mother; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Impulsive. Bonds: Guardian, Rich, Criminal record, Family. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Williamina Dayton, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 14 (+2)18 (+4)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Black opal (1500 gp). Bloodstone (50 gp).


Social Check DCs


Gilbert Washington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He has the majority of his body covered in plate. His hair is long and blonde with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He has a tattooed face.

Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Slave, Attractive. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Washington, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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