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NPC Generator

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Advanced [show]


Raymond Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He is portly but not overly obese. His silver hair is greasy and uncared for. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Raymond studied abroad. Raymond was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: His religion dominates his actions.

Ideals: Philantrophist, Joker, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Raymond Graeme, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Eye agate (4 gp). Coral (140 gp). Sard (50 gp). Banded agate (4 gp).


Social Check DCs


Alice Blakeley, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a monstrous two handed axe on her belt, and she perpetually has her monstrous two handed axe ready. Her broad hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.

Personality: She dislikes all the random violence that takes place in the east. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. When Alice reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and human compassion

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Military. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Alice Blakeley, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 14 (+2)11 (+0)
Skills Athletics +4, Insight +5
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Adelaide Tatum, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is bald on top and has large golden tufts of hair around her ears. Her blue unseeing eyes seem to look past you.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born a particularly ugly child, much to the horror of her parents. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Flaws: Ugly, Disease, Depressed, Fearful. Bonds: Slave. Occupation: Bookbinder

Voice: Pronounces O like U

Attributes [hide]

Adelaide Tatum, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)7 (-2) 13 (+1)14 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Alice Enfield, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in a clean brown cloak covering her clean studded leather. Her red hair is wavy and long. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She exudes charisma. She is a tour de force of persuasion. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels threatened by others; and meet up once more with her childhood friend

Flaws: Disease, Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Alice Enfield, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Rich purple corundum (1500 gp). Alexandrite (200 gp).


Social Check DCs

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