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NPC Generator

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Advanced [show]


Mary Easton, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears an entirely green suit with yellow socks and a vest with buckled shoes, marred by teas. She has done her best to style her red hair to look like a famous performer. Her violet eyes dart from person to person to random spaces in the air.

Personality: This woman loves painting and to teach people painting more than just about anything. She is used to getting what she wants. In part because she is a meticulous planner.

History: Gifted from a young age, Mary studied abroad. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mary took refuge in the large cave and found the beat up spear and armor she uses now. She was granted arcane powers by her dying sister.

Motivation: Her relatives are trying to arrange a marriage; and a rival would like her out of the picture

Ideals: Artistic, Professionalism, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Mary Easton, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 14 (+2)6 (-2)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Eleanor Bentley, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing colorful clothing, dressed as a Brewer. She sports a flattop hair cut. Her eyes are gray.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She comes from a rich southern family. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now mingles about in high society.

Motivation: Her relatives are trying to arrange a marriage; and she desires power and/or immortality

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Family. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Eleanor Bentley, Female Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)16 (+3) 11 (+0)13 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alice Tyndall, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is silver and very short. Her gray eyes are passionate and lively.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She misses her home and complains about the freezing weather, even in summer.

History: She was born in a small desert village. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered drow who tried to eat her hand. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want her driven away.

Flaws: Disease. Bonds: Immigrant, Nature, Enemies. Occupation: Bookbinder

Voice: Switch between two voices

Attributes [hide]

Alice Tyndall, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Onyx (70 gp). Amethyst (40 gp). Emerald (700 gp).


Social Check DCs


Adelard Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. This brown eyed westerner is not easily forgotten.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Fortune-teller in town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Fortune-teller and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world; and balancing his hectic life and new fortune-teller responsibilities is difficult

Flaws: Secretive, Impulsive. Bonds: Attractive, Job, Military. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Adelard Walpole, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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