Richard Staurheim, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Glassblower. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in a small plains village. A gifted student he started as a Jeweler, but he got bored and became a Glassblower. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand his business; and sabotage a competitor
Ideals: Professionalism, Fighting. Bonds: Attractive, Job, Nature. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Clerebold Burton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tight fitting red shirt and pants, and a wedding ring on his left hand. His moppish chestnut hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.
History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Insane, Shy. Bonds: In love. Occupation: Priest
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 14 (+2) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Halfling
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 gp.
Clerebold Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a simple tan robe with black stripes complete with hood. He wears a small hat to cover his moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a slaver, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Clerebold was left his mother's suit of armor and trained in its use and care. He hasn't been sleeping well lately.
Motivation: He is wracked by social anxiety.
Flaws: Insomniac, Cynical, Fearful. Bonds: Mentor, Military. Occupation: Bather
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Clerebold Livingstone, Male Human [Permalink]
Personal [hide]
Description: A 5'2" southern man, he wears baggy black pantaloons and a grey scarf. His long chestnut hair reaches down to his waist. His brown eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to unite with his sister
Ideals: Justice, Entrepeneur. Bonds: Family, Rich, Debt. Occupation: Seamstress
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 3000 sp.
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