Henry Clinton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses like a well dressed Roofer does. His moppish chestnut hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to make almost anything out of random pieces of junk.
History: He got into the Roofer business at a young age. He was an apprentice working in his mother's forge. He was granted psionic powers by his dying brother.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Disciplined, Gifted. Bonds: Job, Poor, Religious. Occupation: Roofer
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 8 (-1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: Pink pearl (100 gp). Citrine (40 gp). Rock crystal (40 gp). Tourmaline (100 gp).
Ralf Wilberforce, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He typically wears white cloth garments or leather armor. He wears a feathered hat to hide his balding. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born at the edge of vast forest. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Mayor job and began his own company from there.
Motivation: He feels threatened by others; and wants to open a new tavern
Ideals: Logical, Fighting. Flaws: Fearful. Bonds: Job, Nature. Occupation: Mayor
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Manfred Cromwell, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He is bristling with hidden weapons, mostly flails and sickles. His chestnut hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His job bores him to no end. He has decided to make it more interesting.
History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Criminal record, Adventurer. Occupation: Weaver
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Ignan, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Obsidian (13 gp). Pink pearl (60 gp).
Patrick Barlow, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears just a blue suit. He has a hunchback. He sports a long brown beard, and similarly colored long hair. His eyes are hazel.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.
History: Patrick lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Barkeep, but he got bored and became a Bounty Hunter. He has since lost track of the people in his past.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Professionalism. Flaws: Ugly, Insomniac. Bonds: Family, Job. Occupation: Bounty Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal, Aquan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 500 gp. Rhodochrosite (4 gp). Star ruby (900 gp). Deep blue spinel (1100 gp). Onyx (20 gp).
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