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NPC Generator

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Advanced [show]


Hadwisa Addington, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a worn and beaten armor. Beneath her clothing is a huge mess of scar tissue. Her hair is blonde and curly. She has a dull look in her hazel eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the west, but her parents moved at a very young age to the east. She dropped out of school before completing her studies. She now spends her time doing works of charity.

Motivation: She wants to get laid; and to settle down with her crush

Ideals: Philantrophist, Logical. Bonds: Slave, Immigrant, Has a crush. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Hadwisa Addington, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll, Giant, Terran
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Red garnet (140 gp). Bloodstone (40 gp). Golden yellow topaz (1100 gp). Bloodstone (40 gp).


Social Check DCs


Aline Marleigh, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a black vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her black boots flare out at the collars. She has black hair. She is very pretty but has cold, dead eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born blind and as such lacked many opportunities for work. Aline was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Aline decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined. Flaws: Disease. Bonds: Poor, Attractive, Criminal record. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Aline Marleigh, Female Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Barclay, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a long, green cloak. She wears her auburn hair up in a very large beehive style do. She has gleaming, smiling brown eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She invites people to come help in her community garden.

History: Born to a Dyer, her father struggled to pay the bills. Like her father and her brother before her, after school she went straight into learning to become a Seamstress. She's also a talented Dyer, but doesn't like to broadcast it.

Motivation: She wants to meet her childhood hero; and expand her business

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Job, Adventurer. Occupation: Seamstress

Voice: Slow speaker

Attributes [hide]

Griselda Barclay, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Peridot (20 gp). Fiery yellow corundum (500 gp). Black pearl (500 gp). Aquamarine (500 gp).


Social Check DCs


John Astley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born the only child of a wealthy merchant. Like his father and his sister before him, after school he went straight into learning to become a Mercenary. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: To be a Barber again.

Ideals: Entrepeneur. Flaws: Racist, Impulsive. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

John Astley, Male Human Paladin 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)10 (+0) 10 (+0)12 (+1)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30 pp. Blue quartz (6 gp). Chrysoberyl (110 gp). Sardonyx (30 gp).


Social Check DCs

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