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NPC Generator

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Advanced [show]


Jane Morley, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has shaved her head bald. She has brown eyes and a blue hat with a violet feather.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She takes great joy in being the best Armorer in town.

History: Born to a poor family in the city she treasured whatever gifts she got. She helped her mother out around the business and became quite the natural. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is wracked by social anxiety; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insane, Fearful. Bonds: Poor, Job. Occupation: Armorer

Voice: Pronounces O like U

Attributes [hide]

Jane Morley, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 17 (+3)15 (+2)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 2 Tanglefoot bags. 1 Everburning torch. 3 Antitoxin.


Social Check DCs


Peter Kent, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. He has a long white beard with little hanging trinkets. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.

History: He got into the Fisher business at a young age. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a Fisher soon after.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Attractive, Job. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Peter Kent, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Investigation +3, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Shane Bentley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is dressed in an above average manner. He has a long auburn beard with little hanging trinkets. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Shane lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He got away from his former life and has fallen to alcoholism.

Motivation: Doesn't want to be a Bookbinder and was forced into it by his family; and regain custody of his son

Ideals: Optimist. Flaws: Addict, Hedonist. Bonds: Attractive, Family. Occupation: Bookbinder

Voice: Switch between two voices

Attributes [hide]

Shane Bentley, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)16 (+3) 9 (-1)17 (+3)
Skills Animal Handling +2, Religion +6
Senses Passive Perception 9
Languages Common, Gnoll, Druidic, Ignan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Deep blue spinel (900 gp). Obsidian (12 gp). Chrysoprase (60 gp).


Social Check DCs


Gilbert Vance, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a blue and tan robe with the hood down. He keeps his black hair in a pixie cut. His eyes are amber and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he has a crush on the local carter

Ideals: Athletic, Opinionated. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Gilbert Vance, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3 Smokesticks. 3 Smokesticks.


Social Check DCs

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