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NPC Generator

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Lvl.
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Seed

Advanced [show]


Mary Copeland, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft red waves gently in the breeze. Her white hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born a particularly ugly child, much to the horror of her parents. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and a deep hatred of giants

Flaws: Secretive, Ugly. Bonds: Rich, Enemies, Mentor. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Mary Copeland, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Geva Browning, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears a black costume with the symbols of strength on her torso. She is tall, broad shouldered and powerfully built. Her black hair is lengthy. Her hazel eyes are passionate and lively.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. A true patriot, Geva would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Geva abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Bonds: Attractive, Military, Adventurer, Immigrant. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Geva Browning, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of daggers on his belt, each one with a emerald on the hilt. His blonde hair is kept up in a ponytail inside a top hat. His gray eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Fighting, Opinionated. Bonds: Immigrant, Military, Rich. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Gerard Clare, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)6 (-2) 13 (+1)13 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Adam Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a grey and green robe with the hood down. His auburn hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He would rather hide behind his crafts than deal with other people.

History: The child of northern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered dancing. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he wants to get laid

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Adam Gentry, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills History +5, Insight +3
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. Solid gold idol (800 gp).


Social Check DCs

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