Elizabeth Soames, Female Human [Permalink]
Personal [hide]
Description: 4'8" and lanky with angular features, she is an attractive figure. She wears light armors faded through time and improper care. Her hair is blonde and curly. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Elizabeth is combative with any and all who dare try her patience in the slightest.
History: She was born in the east. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the east, certain she would find work there.
Motivation: An old rival family wants her found; and to pay off her debts
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Painter
Voice: Eastern European accent
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Gnoll, Aquan, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Susannah Westbrook, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing the road beaten gear of a warrior. Her hair is brown and curly. She has a dull look in her blue eyes.
Personality: She snorts whenever she laughs or is feeling confident. She is harsh and unforgiving.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Susannah took refuge in the old dungeon and found the beat up scimitar and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Antagonistic, Secretive. Bonds: Nature. Occupation: Baker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item.
Dustin Reid, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and wears a blue armored body suit, with a simple grey line shooting up and back down. His left leg appears badly burned and disfigured. His hair is long and red with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His amber unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Blacksmith father left him crippled. He was granted arcane powers by his dying sister.
Motivation: His religion dominates his actions.
Ideals: Gifted. Flaws: Disease. Bonds: Religious. Occupation: Spy
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Rhodochrosite (15 gp). Chrysoprase (30 gp).
Elizabeth Wharton, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a perfectly clean shirt and pair of pants. She sports red long hair. Her blue eyes are passionate and lively.
Personality: Elizabeth hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Elizabeth was born in the south. At a young age she loved to build and create. A freak accident while working with her Guard mother left her crippled. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic, Persistence. Flaws: Disease. Bonds: Attractive, Has a crush, Criminal record. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!


